CoreGUI Design Consistency

As a Roblox developer, the current state of CoreGUI prevents the cohesion and immersion that I want to achieve in my experience. It is frustrating to try and create a seamless experience that adheres to the current design philosophy when it is applied so haphazardly in the engine itself. The inconsistencies make my experience appear unprofessional, especially when present in important engagement driving APIs.

While there are many examples of inconsistent UI/UX design in the game engine (differences in tweening behaviour, background shading, background color, dated GUIs, UX), I would love to see the following GUIs be addressed in particular. PromptFriend/Unfriend, PromptBlock/Unblock and PromptGameInvite. For convenience, the lefthand side shows the current GUI while the righthand side shows an updated version that adheres to the current design philosophy.

If Roblox is able to address these inconsistencies, it would improve the overall cohesion and professionalism developers want in their experiences. The children yearn for updated CoreGUI’s. :wilted_flower:

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