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What do you want to achieve? I want to figure out how to resume coroutine for a second time.
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What is the issue? Coroutine doesn’t resume.
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What solutions have you tried so far? I couldn’t find any other solutions and I don’t know any either.
script.Parent.Triggered:Connect(function(player)
local tb = script.Parent.Parent.talk:Clone()
tb.Parent = player.PlayerGui
local holder = tb.holder
holder.npc.Visible = true
holder.npc.Text = "test"
holder.youbox.Visible = false
holder.npcbox.Visible = true
holder.Visible = true
script.Parent.Enabled = false
local istalking = false
local talkcoro = coroutine.create(function()
while istalking == true do
script.Parent.Parent.CharacterUI.CharacterImage.ImageRectOffset = Vector2.new(24, 0)
task.wait(0.1)
script.Parent.Parent.CharacterUI.CharacterImage.ImageRectOffset = Vector2.new(0, 0)
task.wait(0.1)
end
while istalking == false do
task.wait(0.1)
script.Parent.Parent.CharacterUI.CharacterImage.ImageRectOffset = Vector2.new(0, 0)
end
end)
player.Character.HumanoidRootPart.Anchored = true
local function AnimateText(Text)
for i = 1, #Text, 1 do
--script.Parent.Parent.CharacterUI:WaitForChild("CharacterImage").Image = "rbxassetid://122542649198426"
script.Parent.Parent:WaitForChild("voice"):Play()
tb:WaitForChild("holder").word.Text = string.sub(Text, 1, i)
task.wait(0.05)
--script.Parent.Parent.CharacterUI:WaitForChild("CharacterImage").Image = "rbxassetid://122542649198426"
end
end
istalking = true
coroutine.resume(talkcoro)
AnimateText(script.Parent.Parent.say.Value)
istalking = false
holder.continuetalk.MouseButton1Click:Connect(function()
holder.continuetalk.Visible = false
if holder.word.Text == script.Parent.Parent.say.ans1.say.say.Value then
tb:Destroy()
end
end)
if holder.word.Text == script.Parent.Parent.say.Value then
holder.option1.Visible = true
holder.boxoption1.Visible = true
holder.option1.Text = script.Parent.Parent.say.ans1.Value
end
holder.option1.MouseButton1Click:Connect(function()
holder.option1.Visible = false
holder.boxoption1.Visible = false
istalking = true
coroutine.resume(talkcoro)
AnimateText(script.Parent.Parent.say.ans1.say.Value)
holder.continuetalk.Visible = true
istalking = false
end)
holder.continuetalk.MouseButton1Click:Connect(function()
holder.continuetalk.Visible = false
if holder.word.Text == script.Parent.Parent.say.ans1.say.Value then
istalking = true
coroutine.resume(talkcoro)
AnimateText(script.Parent.Parent.say.ans1.say.say.Value)
holder.continuetalk.Visible = true
istalking = false
end
end)
end)