So I was wondering if it is possible to have a countdown in a game to countdown to the desired update time, and update the game. I was originally think of using a second place and have the game update to that place, but idk how. If anyone knows how to do this, please help!
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Well, it’s not easy to get the latest place version inside of a game, so auto updating wouldn’t be super easy…
But you could set a specific “os.time” for when every server would start a countdown and then teleport every player in the main server to the 2nd server, inherently shutting down every main server, then in the 2nd server have a function that waits a certain amount of time before teleporting all the players back.