So I was working on an update for my EZ Pathfinding V2 open-sourced module. I had this great plan to make tweening parts, however some reason creating the path doesn’t work and I am unsure why. Here is the script:
local params = {AgentRadius = self.AR, AgentHeight = self.AH, AgentCanJump = self.ACJ}
local path = pfservice:CreatePath(params)
wait(0.5)
path:ComputeAsync(part.Position, endpart.Position)
wait(1)
partwaypoints = path:GetWaypoints()
print(partwaypoints)
for i = 0, 1, 0.05 do
local Goal = {Position = partwaypoints[partwaypoint].Position}
local tween = tservice:Create(part, tweeninfo, Goal)
tween:Play()
print("played")
end
It ends up printing {
,
,
,
,
,
,
,
,
,
}
Any help is appreciated!