As a roblox developer it would be very helpful if ROBLOX engine had the option to bake a text to speech voice line, record it and upload it as an audio file. AudioTextToSpeech To capture a line and then to create an audio asset out of it.
This will help in these cases:
- As an audio asset i can play it without rate limit.
- will be ran locally on my game and wont have to rely on api to always generate multiple instances of the exact same text line.