CreatePlaceAsync STILL Not Working Even Though It's Been Broken For About A Year

I am currently making a game similar to booga booga but I want it to have a server system where each server saves, like a minecraft server. I was going to do this through CreatePlaceAsync, which would work perfectly, but I just realized that it hasn’t been working for about a year. This is really frustrating me and basically completely halting the development of my game. Has anyone created a system similar to what I need or know a fix to this?

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