How would you guys go about recreating this effect?
Would you just set the books (presumably a model) position to the camera + an offset in a renderstepped event, and then animate the book itself?
I usually like to try things before asking how to do them but I’m not able to code for a few days and I keep thinking of different ways to pull this off. If there are better ways to do this please let me know thanks
Yes, that’s a very good way to go about this effect. You could set up a simple rig for a page (to get it to curve when the paper is turned overleaf) - although the issue with this is that if you are displaying content on the page using a SurfaceGui, the text will clip with the page or float above it (using a SurfaceGui is recommended to display content as otherwise you’d have to manually create and upload a decal for every page). Otherwise, just keep the pages as rigid planes and rotate them for a page turn ![]()
That flipping page book is perfect and was surely created as a 3D object in something like Blender.
There are other ways (not as perfect as that) Making a Gui Pageflip
And that will lead you down a rabbit hole, which in the end is really good stuff to know and works in Roblox as well.
Animated Particles with the Particle Flipbooks Beta --Good explanation
Flipbook animation script for ImageLabels or Buttons --Has some nice resources
Book PageFlip --Turbosquid
Fancy Page Turning Book --Sketchfab
See you in a few months, good luck!
An alternative --Get started tutorials