Can somebody please correct this / point out any errors?
local player = game:GetService("Players"):GetPlayers()
while true do
wait(1)
print(#player)
print(player[math.random(1, #player)])
end
Can somebody please correct this / point out any errors?
local player = game:GetService("Players"):GetPlayers()
while true do
wait(1)
print(#player)
print(player[math.random(1, #player)])
end
you can create a variable for it like so :
local players = game:GetService("Players"):GetPlayers()
local RandomPlayer = players[math.random(1,#players)]
print(RandomPlayer.Name)
creating a variable will store that value forever. Chances are when you declare
local player = game:GetService("Players"):GetPlayers()
There are not players in the server. instead you should update your variable every loop through.
local Players = game:GetService("Players")
while task.wait(1) do
local all_players = Players:GetPlayers() -- gets current players every loop
print(#all_players)
print(all_players[math.random(1, #all_players)])
end