Creating clothing sales counter in-game?

What would be an easy way for a user to write a script telling it to display the amount of sales a certain item has? It doesn’t need to auto-update, I just need a very simple way (if there is one) to find out the sales and display it on a surface GUI attached to a part.

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You can do this by using:
GetProductInfo()

Example:

local Asset = game:GetService("MarketplaceService"):GetProductInfo(16630147)
print(Asset.Sales)
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