How can I implement a queue-based matchmaking system that waits until the server a friend is in has balanced teams before joining them? Also, how should I handle cases where multiple players want to join the same friend? Is it even possible?
How can I implement a queue-based matchmaking system that waits until the server a friend is in has balanced teams before joining them? Also, how should I handle cases where multiple players want to join the same friend? Is it even possible?
This goes in Scripting Support.