Hello!
I’ve been working on a project in Roblox Studio and I’m currently facing a challenge involving the use of WeldConstraints. I want to create a situation where a part1
is only affected by changes in position of part0
, but not vice versa. In other words, I want part1
to move along with part0
, but prevent part0
from being affected by part1
movements.
I’ve tried experimenting with WeldConstraints, but I haven’t been able to achieve this specific behavior yet. I’m wondering if there’s a way to set up the WeldConstraints or use any other mechanisms in Roblox Studio to achieve this effect.
Could anyone kindly provide some guidance on how to accomplish this? If you have any insights, examples, or ideas, I would greatly appreciate your input. Thank you in advance for your help!