We’re excited to announce the launch of a new Saved feature in the Creator Store to help keep track of all the cool things you find while browsing assets. For a long time, favoriting was the only way to save an asset for later. With your feedback, we’ve identified some improvements to better support Store browsing.
Visit the Saved tab to view and organize your favorite assets!
Key Features
This launch also introduces a few new quality of life features to make managing your saved assets even easier:
New Saved tab on the Creator Store - You no longer need to bounce between the Creator Store and your Roblox profile to sift through assets that you save for later! We’ve added a new, dedicated tab on Store for you to browse and manage all your Saved assets.
Browse, sort, and organize assets as you like - Easily sort your saved assets by name, creator, overall rating, asset type, date, and price to quickly find whatever you need for your projects.
Try the built-in search - Yes, you can even search through all of your saves for the few of you out there who have hundreds of saved assets for… reasons.
Quickly remove multiple assets all at once - Use the new multi-select checkboxes to bulk remove assets and keep your Saved list clean.
Later this year, we will completely remove the tabs for Creator Store assets favorites. However, music favorited in-experience through the What’s Playing and music Charts will continue to be shown in your Profile favorites. To make this transition easier, we already automatically copied all of your old Favorites into your Saved assets. This way, you can decide what to keep and what you’d rather remove.
Update: As on August 26, we have stopped syncing new Saved assets to your Favorites. You will still be able to see all of your old Favorites until we deprecate the Creator Store asset tabs (like MeshParts) later this year. Please let us know if you encounter any issues!
This change also means that we will no longer show favorite counts on assets. While the number of favorites can be an indicator of the popularity of an asset, it was not a great signal for the quality of the content. We hope you will instead continue to use the reviews system to share your feedback on the assets you get from the Creator Store.
We’re super excited to give you a dedicated place to manage all the Store assets you’re interested in. Head over to create.roblox.com/store/saved to give it a try and let us know what you think!
-Creator Store Team
FAQ
What is going to happen to my old Favorites? Will the Favorites on my Roblox Profile go away?
For now, you will still be able to see your Favorites on your Roblox profile while we roll out and migrate over to the new Saved system. We plan to deprecate the Store-specific tabs for Models, Decals, Plugins, and Meshes later this year or early next year. To make this transition easier, we already ported all old Favorites into your Saved assets so you can decide what to keep and what you want to remove!
Update: As on August 26, we have stopped syncing new Saved assets to your Favorites. You will still be able to see all of your old Favorites until we deprecate the Creator Store asset tabs (like MeshParts) later this year. Please let us know if you encounter any issues!
Something disappeared off of my Saved list, what happened?
If an asset is taken off of the Creator Store, either by the owner or through moderation, it will be removed from your Saved list. If the asset is taken down, but the owner successfully appeals the moderation decision, it will get re-added back onto your list.
This seems cool, I like the idea of having the dedicated area.
However, as a creator I’m going to miss being able to see how many stars my item has. Any chance we’ll be able to see how many saves an item has (even if it’s just as a creator)?
Solid improvement overall. Cohesive with existing design language. Helps unify user experience. Lines up well with platform standards. Enhances consistency across features. Positive step for long-term alignment.
If the reason is because it’s “not a great signal for quality of the content”, then internally don’t use that for that metric for pushing that content. That doesn’t mean take away a feature people use though.
I guess the main functionality is still the same, just a different name, which I go into, but I still feel off.
Or the main thing is because we now have Saved assets, so basically a name change, so it’s not that bad, but you bake an exception in and justify it with your own use case: music charts.
You should have lead with this. I thought there would be no migration tool, and I was going to suggest that heavily.
This is annoying for seeing old content names I’d like to search for off the platform to listen to, because said thing got moderated (usually wrongfully and the creator has to jump through hoops to get it back up or can’t or isn’t active). Probably a small use case, but it’s my use case. I also like to look back at all the music from over the years. I understand if the name is inappropriate, and it’s probably better to hide it, but I’d like to just see the thing grayed out a little and have a tag or note on the side that says moderated.
Also, the Roblox community doesn’t exactly trust moderation. That impacts products from people who don’t do the moderation, like this, which plays into my paragraph above.
Previously, moderated assets would show as [Content Deleted] in your favorites list and it was a common complaint from folks wishing those assets would just get removed. Unfortunately, we don’t have the flexibility to continue just showing something like the asset names if the asset gets taken down from the platform. I totally understand where you’re coming from though. I’ll pass your feedback along to the music team just in case there’s some wiggle room here.
From a development point of view the current (‘Item has been added to Saved.’) is actually more natural because it’s saying it’s been added to the list saved, This leaves room in the feature future for more lists, like playlists for model’s your favoriting, maybe like if you needed specific models for a game and were looking?
When we will be able to categorize our models into folders/themes in our inventory in studio. as someone who has 340+ items i would like to be able to put the in saparate folders like
Why is this? I understand that reviews can offer more detail, but the vast majority of users do not interact with the review system. I can’t even see how many users have taken my models anymore. There’s not even a way to see how many views that a model has had.
I don’t understand the desire to limit analytics, especially when models are planned to be sellable by the end of this year. Data is an immense help to determine what users and developers are looking for, and may even improve sales with assets that otherwise have few ratings (since most users do not leaving ratings).
I want to say that I don’t like this update because it has highly affected my workflow and I depend on the older changes and I’m not happy with that.
I used to be able to favorite the asset even when it’s offsale or offline or not available at all! Like regardless of the status of the asset I could just favorite/save it whilst offline indefinitely and move on, so I could check these assets later. Now that’s just gone. I don’t have bad intentions, but there are likely a lot of assets offsale more than assets being onsale, so I feel sad that I could no longer use this niche neat feature. We could save whatever we wanted.
Roblox could’ve just hide the number of favorites/saves on an asset and just move on, but Roblox has gone ahead and have changed the systems in a way that saving is less inconvenient. We should be able to save Offsale items again.
Also I wish I could see people’s public favorite assets again. I think I understand the tabs for these things are being removed due to plethora of reasons including for privacy and confidentiality, but when you let people have more freedom on some things people would appreciate that and appreciate the high quality of assets.
There is only one thing I’m asking:
Please re allow the ability to save/favorite offsale/non-public assets again. That’s all.
and I think there are plenty of assets that are pretty high quality and cool, but they’re not onsale to be claimed and collected for free. I don’t want to use a workaround like I could bookmark or save assets externally on a third-party.