Criminality Viewmodel?

few questions about Criminality, does criminality play their viewmodel animations through the character or have a viewmodel’s humanoid as the player? does criminality use animations for aim down sights? if so how?

and can anyone link a good tutorial or resource for a viewmodel similar to crims first person viewmodel?

There isnt exactly a way to tell (unless you exploit) so to figure it out you’d have to ask em.

Sadly I couldnt find any one who sucessfully did it but there is this post of someone who tried and you could try messaging them and asking on their progress.

My guess is using the attachments inside of the players character in order to do that stuff

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