Hi, it’s very essential for my game that all main game servers remain to a maximum of 1 player. I also don’t want users to have to leave their current game in order to join the queue (teleporting them to a hub server).
My plan is that they click join queue in their one player server, and all other servers are updated about them being in the queue, once someone else is in the queue, both players get teleported to a different place.
I was looking at the MatchmakingService module, however it was advised against using it with 1 player servers as far as I’m concerned.
If It makes it any better, the game likely won’t exceed 100 players.