Cross-server voice chat implementation

Hello developers!

I’ve been trying to brainstorm a way transfer voice chat data from one player in one server instance, and be able to play back that audio in other server instances. I’m less concerned with the practical application and more of the technical possibility.

I’m not too familiar with the new Audio API and the type of audio streams that can be created, but I know that they typically are emitted from instances in game, which has me stumped on whether or not it could be possibly for cross-server sending off this data. Maybe a creative use of some web API and MessageService?

This is more of an open-ended question, any thoughts are appreciated.

Using the new audio API, it’s not possible.
You can record the frequency and attempt to play it on the other side.
Quality will be very awful, and it’s on the verge of violating TOS, I’m pretty sure.

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