Hello, so I was trying to make this script for a game with an animation of crouching in the script the script is basically just supposed to be normal like soldier crouching but with their hands in their pockets.
I’m not very good at animation in script but, here’s what Im referring to (this is a sitting animation):
RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine/7.5)/10, 0) * c_angles(math.rad(-20),math.rad(-20),math.rad(0)), 0.15)
LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + math.sin(sine/7.5)/10, 0) * c_angles(math.rad(-20),math.rad(20),math.rad(0)), 0.15)
LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/10, 0) * c_angles(math.rad(60),math.rad(20),math.rad(0)), 0.15)
RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/10, 0) * c_angles(math.rad(60),math.rad(-20),math.rad(0)), 0.15)
Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -3 + math.sin(sine/7.5)/10, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15)
Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/15)/10, 0) * c_angles(math.rad(-20),math.rad(0), math.rad(0) + math.sin(sine/15)/5), 0.15)
I looked for quiet a bit on the dev forum and saw nobody cover this.
I don’t understand what any of this means if someone could tell me what all of that means I can do it by myself. However you could do it for me that would be pretty epic.