I want to be able to set the camera’s CFrame relative to the player’s HumanoidRootPart CFrame but I’m not sure how I can do that. I have read the Roblox Documentation about camera manipulation but I don’t really understand it. This is for a crouching mechanic. Right now the crouching animation plays fine except the player’s camera doesn’t go down with the character.
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Assuming you want to keep the Roblox camera system working without making your own, your best bet is to change Humanoid.CameraOffset. You can set it to 0, -1, 0 and it should lower the camera relative to the character.
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The camera offset works, however the hitbox of the player has not changed. How would I fix this?
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You can lower the humanoid’s HipHeight.
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