Adam stated in his earlier thread that he appreciated bug repors, repros of CSG errors, etc, but I feel that the CSG Info thread wouldn’t be the best / most organized place to post it. Post your CSG errors models/attached files (use .zip – .rbxm files don’t attach properly) for an easy place for the staff to access them
Upload the issues as models and link them here. The issues aren’t going to solve themselves. Adam and the others are wanting us to send the issue unions to them – do them a favor and help out!
Sometimes when you union something, you’ll go into test mode/play mode and it’ll be invisible – even if the transparency is 0. You can’t take it apart or anything, and you have to redo it.
I made a thread about a glitch I encountered, so I linked it here. I think it mainly happens when you’re building really big things with CSG. I finally got my model done after building it small, and scaling it up after the shape was finished.
It only seems to cause problems with local servers.
You can launch the local servers fine, but when ever you try to add a player to this server, they shutdown 100% of the time.
It only seems to cause problems with local servers.
You can launch the local servers fine, but when ever you try to add a player to this server, they shutdown 100% of the time.[/quote]
Hmm, this seems wrong. Got a level that you can repro this on? You can put it in confidential tags and upload it.
It only seems to cause problems with local servers.
You can launch the local servers fine, but when ever you try to add a player to this server, they shutdown 100% of the time.[/quote]
Hmm, this seems wrong. Got a level that you can repro this on? You can put it in confidential tags and upload it.[/quote]
It only seems to cause problems with local servers.
You can launch the local servers fine, but when ever you try to add a player to this server, they shutdown 100% of the time.[/quote]
Hmm, this seems wrong. Got a level that you can repro this on? You can put it in confidential tags and upload it.[/quote]
[/quote]
Thanks for the file.
Bad News: I can repro your issue and I totally thought we prevented anything like that from happening.
Good News: Looks like it’s already fixed in the update that will come out this Wednesday.
It only seems to cause problems with local servers.
You can launch the local servers fine, but when ever you try to add a player to this server, they shutdown 100% of the time.[/quote]
Hmm, this seems wrong. Got a level that you can repro this on? You can put it in confidential tags and upload it.[/quote]
[/quote]
Thanks for the file.
Bad News: I can repro your issue and I totally thought we prevented anything like that from happening.
Good News: Looks like it’s already fixed in the update that will come out this Wednesday.[/quote]
Does this fix cover the publishing problems with a game with CSG models in it?