Custom Character - Friction With Ground

Hello, I am making a custom character and I’m encountering this problem: the character’s legs collide with the ground, which makes it wobble and slow due to the friction.
How to I fix that?
The default Roblox character does not tip to a side every time a leg leaves the ground.

Any help is appreciated

local WalkAnim = script:WaitForChild("Walk")

local Char = script.Parent
local Humanoid: Humanoid = Char.Humanoid
local Animator: Animator = Humanoid.Animator

local AnimTrack: AnimationTrack = Animator:LoadAnimation(WalkAnim)
AnimTrack.Looped = true

Humanoid.Running:Connect(function(speed)
	print(speed)
	if speed > 1 then
		if not AnimTrack.IsPlaying then
			AnimTrack:Play()
		end
	else
		if AnimTrack.IsPlaying then
			AnimTrack:Stop()
		end
	end
end)

1 Like

turn off cancollide for everything except the head and torso.

also make sure all the parts for your character are massless

I found the solution. I didn’t set the HipHeight. Make sure to do that when making custom characters

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