I’m trying to get the default roblox animations to play on a custom character that is being cloned from server storage. I can’t use StarterCharacter to spawn in as the character because each player can have a different starting character.
For some reason the animations just don’t exist. the character is fully rigged and has a humanoid(and works by setting the character to “StarterCharacter”)
I have seen a few people with this same issue and they have all said to set player.Character before parenting the character to workspace but that is not working and I don’t know why
this is the character spawning code if that helps
local CharEquiped = Save.Character.CharacterEquipped.Value
if game.ServerStorage.Chars:FindFirstChild(CharEquiped) then
local CHAR = game.ServerStorage.Chars:FindFirstChild(CharEquiped)
local character = CHAR.StarterCharacter:Clone()
character.Name = Plr.Name
Plr.Character = character
character.Parent = workspace
else
Plr:LoadCharacter()
end