Custom Character Not Working Correctly

I am making a custom character for my game and for some reason the body parts are rotating.

Here is a photo of what I mean:

Here is my code:

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At a quick glance it looks like the .Main parts are rotated ±90 degrees from what they should be. Have you tried rotating them ±90 degrees, then resizing them to match the model again?

I just tried that and they are still in the same position when i play the game.

check the faces of your torso part. If you made the part custom, you may have sized it in such a way that this is the “Front” surface/face, whereas you would want one of the adjacent sides to be the front. image

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Yep that was the issue. The side of the torso was indeed the ‘front surface’. Thanks for all the help!

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