Hey all, I am making a custom rigged monster character, yet everytime I try to insert an animate script into it he spazzes out and spins around like a record, right around round round. Does anyone know anything to fix this? Here are some screenshots.
Are you using the regular Animation script that came with roblox and inserting it into your character? If that is the case make sure you are suing the correct script. If that is not the case please elaborate your issue (preferably a video) so I can see.
I also assume you mean when you copy over an animation and paste it into another model and try to load it and make the animation play, it does not play but instead spins.
You should probably set the CanCollide property to false. Weirdly shaped meshes will behave unexpectedly when interacting with other parts.
I have already, still the same results.
I have the character rigged like an R15 avatar, which means that any R15 animation such as the default Rthro animation package should work on it, yet it doesn’t.
The animations manipulate the different parts of the R15 character, is your rig simply a mesh on top of the R15 character? If it has its own parts you will need to make them interact with the animation specifically.