The chicken keeps NOT moving to where it’s designated. Please help, it’s my first time using the forums, and I’ve been going at this for 5 hours!
I think you should provide your code so we can see what’s going on
(Oh and switch the topic to Scripting Support by clicking the pencil icon under your topic and changing the topic)
There’s no code. In the Humanoid, I put the “WalkToPart” to a part behind the wall I placed. Even if there’s no designated way to go to or assigned, it’ll still manage to bug out like shown.
Hm I haven’t heard of that property until now. From what I’ve just read, it’s kind of like Humanoid:MoveTo
(which doesnt avoid obstacles btw).
I’m not sure why it doesn’t work but I’d recommend using PathFindingService or some other custom pathfinding module
I made it use PathFindingService (sorry it’s deprecated I’m pretty sure it’ll work the same) but it still seems it’ll just move in the ground.
Try following this tutorial (it’s a bit of a long read but that’s just because it needs to comprehensive)
Have you tried increasing the humanoid hip height? Usually the gliding is caused by that.
Turns out, it was this! Thank you. I’ll try to keep this in mind for future models I make across Roblox. Thank you for the people that’ve helped me.