Custom | Gravity Controller?

Hi - I’m looking at making / adjusting a Gravity Controller. [ Similar to EgoMoose ] as I am working on a Space Game & wish to implement artifical gravity?

From what I can see on EgoMoose, it creates a copy of the World as a ‘PhysicsWorld’ - Is there any way I can adjust this and remove it? If not, can someone explain the importance of this?

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I think there have been a number of development activities in the area of gravity controllers with EgoMoose’s one being the latest and most up to date.
I believe a ‘PhysicsWorld’ would contain all the movement and interaction functionality so it would probably be necessary.
Have you tried to contact EgoMoose to see if he can give you the ‘inside’ reasoning?