Hi everyone,
So right now for our project I’m in the midst of finishing up an inventory system. Right now I’m working on implementing the ability to use items. To get a general framework down, and to keep things relatively simple, I’m working on a MedKit item.
My problem right now is figuring out how to balance out communication between the Client and the Server. I want the client to handle most of the items usage (such as animations and viewmodels), which is fine, but I’m stuck on how I want the server to handle the replication aspects (healing the character.) I don’t think I want one giant script for all the items, because that would be messy with the potential hundreds of items we might eventually have, but I also don’t want a script for each individual item either.
Does anyone have any helpful tips on how I might go about organizing this?