When editing the weights and previewing the winning server, the ui fails to update and correctly mark the highest scoring server as the selected server. In the attached video example i am trying to make the lowest latency server the chosen server.
I start off by setting the latency weight to 9 which for some reason picks server 1 despite server 2 having the lowest latency
When i edit the device type latency to 1 and back to 0 the ui correctly updates and picks server 2.
Expected behavior
It should pick server 2 when i set the latency weight to 9 since it is the highest scoring server.