In a spelling game I’ve been working on, I’ve decided to try and implement a custom keyboard for mobile users as the default keyboard is clunky and allows for auto-correct which defeats the premise of the game.
I’ve made a simple UI (shown below) with a separate button for each key, which I can then just use .MouseButton1Click on. However, I’ve noticed that key presses are often not registered - especially when typing quickly - and I’m not sure what to do about it. Any help would be appreciated. ![]()
