Custom Player Movement | Feedback

I made a Custom Movement Script for my Backrooms Game in 2 Days and i need some Feedback :]

Updated Video:

This is 1 Script which Includes: Change Walkspeed, Change FieldOfView, Includes Running and Camera Effects.

If you want, Please give some Feedback :]
(Was planning to add Crouching but it gave errors so i gave up)

Edit 1: Going to make a option to disable the shaking.

3 Likes

i like the normal better
mostly because that shaking effect
real life does not have that much of a shaking effect

yes i want it

2 Likes

Thanks for the Feedback!

This is not meant to be Realistic, but i probaly am going to change the Effect later when i rework the System to be more Organized and include Crouching.

The effect is fine, but perhaps you should try to slow down the shaking effect and not make it that strong.

1 Like

That’s intentional, since you’re on the Backrooms.
On the Lore i am making “You don’t know where you are, and don’t know what is the backrooms so you’re in a panic state”, when you reach a higher level the effects will become less shaky.

The shacking effect makes me fell sick. Please don’t add too much of it

2 Likes

What type of Shaking?
There is 2, The Effect and the Bobble.

And just to stay safe for everybody, i’m going to add a config that completely disables shaking

The bobbing is the problem it’s way too high

Is it better now?

I don’t know why people are criticizing this for being to “Bouncy” and stuff. I think it looks perfectly fine. The only thing I see is maybe you could smooth the transitions from going one direction to another. What I mean it that it’s a odd, you are going left and then you immediately go right. maybe add a slight “ragdoll” effect to it so it’s not as instantaneous. I’m not sure if any of that made sense :sweat_smile:

Yes it’s definitely better now. Thanks for taking my feedback in to account

It feels a little TOO wobbly- Like I love a little realism but to a games movement but who shakes their head side to side like this? now if it was for say a damage indicator to simulate a limp or for a monster POV then yeah but right now its giving me a headache

I dunno about you but I dont shake my head around when I walk lol, plus overly wobbly games gives me headaches and I cant play em for more then a minute

Is this better?

Just sayin, i just put the effect because it was too blank with just the bobble.

UPDATE 1:
Included a Disable Shaking option to avoid possible Headaches.