Custom Player Skinned Mesh Character model Issues pls help!

Just a quick preface, I Rig the model from Mixamo with auto rig along with saved animations and then I imported them into Roblox.


This is the import picture.


But…I saw a HumanoidRootPart on foot. What is that? LOL

Later I tried to follow along in this clip.

I followed and added every animation in the clip but the animation didn’t work.


After that I uploaded the animation into this script.

This script can be copied from the game test, open workspace > your name(character) > Animate.

After that I save the animation and paste it into the animation frame of that script.


And that’s What I Get :disappointed_relieved:
The character can still walk but the animation doesn’t work, it’s still the same T-pose and I’m at my wit’s end. I’ve tried and tried countless times. Also, I’m a newbie at making animations. I don’t know anything. I just want to make games.

Some more screenshots (Humanoid Data)



Sorry for putting a burden on everyone but I really need help. Thank you for reading and helping me. I’m a beginner, please help! :pray:

Did you changed animation IDs?
Copy roblox’s default animation script and edit values

I changed the animation ID and nothing really happened.