Custom Rig Animation Script not Functioning at all unless its put in StarterCharacterScripts

So basically, I always see those Roleplay Games and their animations run so smoothly like it goes from one animation to another animation very smoothly and accurate just like the default Roblox animation script, but when I copy it and paste it into the custom rig morph as a regular script instead of a local script (it doesn’t work if it’s a local script), it does not run smoothly at all, its super glitchy and doesn’t function that well but if I put it in StarterCharacterScripts it works perfectly fine (as a local script) but I have multiple animation scripts for different morphs and I can’t just put them all into StarterCharacterScripts… So, what do I do?

(This is a reference of my last topic which was closed for absolutely no reason but i think it has to do with the topic so I chose the right topic)

maybe you could put them all in StarterCharacterScripts and have specific scripts run based on the morph?

I found the Solution!, it turns out the Animation Scripts, or any LocalScript wasnt working because I only made the morph copy just the HumanoidRootPart instead of both the Humanoid and the HumanoidRootPart!

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