

Normally, you can set the firstperson transparency with LocalTransparencyModifier but with bones, you can´t. Someone Help me please ![]()


Normally, you can set the firstperson transparency with LocalTransparencyModifier but with bones, you can´t. Someone Help me please ![]()
I´m just stupid, it works fine with the LocalTransparencyModifier, you just have to set it in the RenderService, example:
RunService.RenderStepped:Connect(function()
char.PrimaryPart.LocalTransparencyModifier = 0
end)
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