Custom rig's animation restarts at every waypoint?

I have a custom rig with a custom walking animation. I am trying to make it follow the player using pathfinding. At every waypoints the animation will restart. Anyway to fix?
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It would help if you had given us the code. (im not able to help right now.)

Honestly you just said what your script is supposed to do but you didn’t say what it actually did and what issue you had. There are post templates and you did not describe your issue at all. Please go through the post template thoroughly if you are insecure about how to post your topic.

Sorry, I think I wrote it wrong. At every waypoint the walking animation restarts and it looks really buggy. It is not supposed to do that. It should run smoothly through every waypoint. Sorry for the miscommunication!

Yeah and how can I fix anything if I don’t have any code that I can look at. To help you we need to look at the script causing issues.