Hey there!
In my game, I’m trying to create a cut scene that plays when they join, and after the cut scene, they have a menu of different things to choose from. The problem is that I don’t want their character to load in. I have tried setting LoadCharacter to false, but then the cut scene won’t play. What do I do here?
(I don’t know what category this post would be under, so if it needs to be moved let me know.)
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Safe to assume that your cutscene script is in StarterGui or StarterPack. PlayerGui and Backpack are only populated when the character loads; if LoadCharacter is off, then they don’t get these things by default. You need your server to explicitly copy the contents over to the player.
-- Same with StarterPack and Backpack
for _, object in ipairs(game:GetService("StarterGui"):GetChildren()) do
object:Clone().Parent = player.PlayerGui
end
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