In my game, I’m trying to create a cut scene that plays when they join, and after the cut scene, they have a menu of different things to choose from. The problem is that I don’t want their character to load in. I have tried setting LoadCharacter to false, but then the cut scene won’t play. What do I do here?
(I don’t know what category this post would be under, so if it needs to be moved let me know.)
Safe to assume that your cutscene script is in StarterGui or StarterPack. PlayerGui and Backpack are only populated when the character loads; if LoadCharacter is off, then they don’t get these things by default. You need your server to explicitly copy the contents over to the player.
-- Same with StarterPack and Backpack
for _, object in ipairs(game:GetService("StarterGui"):GetChildren()) do
object:Clone().Parent = player.PlayerGui