WooleyWool
(AWildWooleyWool)
June 24, 2020, 11:23pm
#1
Hi, I used the Cutscenify plugin to create a cutscene. I finished it but the issue is it won’t play. Here is my code:
local Store = require(script.StoreCutscene)
repeat
wait(0.01)
until Store:IsModuleLoaded() == true
delay(1, Store:PlayFullCutscene())
6Clu
(clu)
June 24, 2020, 11:30pm
#2
It is hard for us to diagnose the cause of the issue without seeing the module itself.
Chances are it will either be the module itself at fault (it doesn’t load) or you’ve placed it in the wrong folder, so I must ask also where is it stored?
1 Like
WooleyWool
(AWildWooleyWool)
June 24, 2020, 11:51pm
#3
It’s stored in the script itself which is in the ServerScriptStorage.
6Clu
(clu)
June 25, 2020, 3:30pm
#4
If it’s a cutscene for a client, why would you want it to be in the server script service?
To change a clients camera, this should be done through a local script in the starter player scripts folder.
1 Like
j3_fff
(jefffishandsome)
June 25, 2020, 3:37pm
#5
I don’t think you should write Store:IsModuleLoaded() == true
, the == true
part is useless. (I might be wrong.)
1 Like
WooleyWool
(AWildWooleyWool)
June 25, 2020, 8:50pm
#6
I removed it as I saw no point as well.