Cool update. Would love to test it, but Roblox is down rn.
Will be interesting to see how many requests aren’t going through successfully. I used to have quite a lot of data loss with my own datastore system, but I have never received another complaint since I switched to ProfileService. 10/10 I never have to worry about data loss ever again!
Edit: I’m amazed by how low the amount of unsuccessful requests is in my game! Thank you for these great analytics.