Data transfer without third party

Hey, just a question.

If I were to teleport a player to a place WITHIN my game, is there a way to send the player data with that? Or is data global on the game?

If you need a better explanation, lmk.

Thanks!

Yes you can do it, just add the same data script that is in your main game to your another place

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Ahh alright! So data is basically global on the entire game. Thanks!

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Yes, datastores are shared by all places within a single experience.

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