Nevermind I just saw that there was a version that supported buffers :V
Can you please let us use our own buffer deserializers for viewing buffers stored in datastores? Maybe in the form of a ModuleScript that returns a deserializer function that takes the buffer as the first argument.
Ok! What would the deserializer function return look like? Would it be a table, string, or something? I was thinking something like an API for external editors would also work. Like you press a button then it sends an event to open the buffer with a custom editor you make since there’s a lot of things you can put in a buffer.
Where exactly is the difference between DataDelve and DataDelve Canary?
It’s the same, just has a few quality of life improvements and buffer editor. All the changes in the canary version are going to go into the main version, eventually. You can see all the changes here (starting from September 29): Commits · pinehappi/DataDelve · GitHub.
The deserializer function should accept 1 value (the buffer) and return 1 value (like a table, number, etc)
Although id probably give more legroom because some deserializers need more information than just the buffer
Hey!
I hope you’re doing well! I am here with a few features that I’d love to have added in the DetaDelve! Let me know if you’re considering this, it’d be a HUGE QoL change
1. Multi-Selecting elements like objects/array, usually used for deleting, moving etc!
2. Quick actions with shortcut (delete key for quickly deleting specific property or emptying array, etc)
You know it’s pretty annoying for the plugin to ask for confirmation before the action is done, so having shortcut do that means that I already know what I am doing and doesn’t need any confirmation.
Ok, I’m probably going to have something like Open in External Editor
which will fire an event with the buffer as a parameter so you can handle it however you want.
Thanks! I’d like to add multiple selections, but probably not with drag and drop since that would be a much bigger change. I’m also going to remove the confirmation for deleting after I implement undo/redo (which I’ve been procrastinating on for four months, but it will come eventually). The emptying array shortcut is a good idea.
I’ve been using this since the day it launched—it’s one of the best plugins i’ve ever used, honestly.
I don’t want to waste IRL money on something that just lets me view and edit DataStores, but the UI on this is just so pleasant!
Great job on this—thank you.
Love the plugin, though I do have a request if possible to speed up the process in terms of data.
I would love to be able to insert values inside an empty object all at once rather than one by one.
Just by having a textbox to really input the data in would be a time saver.
-- Just an example of what im getting at.
{id = 'sword', upgrades = 1, damage = 5}
Thank you!
Thanks for the suggestion! I am planning on adding this to the next update.
oh you are the best for making this free, thank you so much
the UI is so pleasing to eye