Hello, I’m using Datastore and I was wondering how I would bind to close for my stats?
here is the code:
``local DataStoreService = game:GetService(“DataStoreService”)
local currencyStore = DataStoreService:GetDataStore(“currencyStore”)
game.Players.PlayerAdded:Connect(function(player)
local produce = Instance.new(“Folder”)
produce.Name = “Produce”
produce.Parent = player
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
-----------------------------------------------
local carrots = Instance.new("IntValue")
carrots.Name = "Carrots"
carrots.Parent = produce
carrots.Value = 0
local corn = Instance.new("IntValue")
corn.Name = "Corn"
corn.Parent = produce
corn.Value = 0
local eggplant = Instance.new("IntValue")
eggplant.Name = "Eggplant"
eggplant.Parent = produce
eggplant.Value = 0
-----------------------------------------------
local farmCash = Instance.new("IntValue", leaderstats)
farmCash.Name = "Cash"
farmCash.Parent = leaderstats
farmCash.Value = 0
-----------------------------------------------
local data
local success, errormessage = pcall(function()
data = currencyStore:GetAsync(player.UserId.."-cash")
end)
if success then
farmCash.Value = data
print("Successfully loaded data!")
else
print("A problem occured while loading data")
warn(errormessage)
end
-----------------------------------------------
end)
game.Players.PlayerRemoving:Connect(function(player)
local success, errormessage = pcall(function()
currencyStore:SetAsync(player.UserId.."-cash", player.leaderstats.Cash.Value)
end)
if success then
print("Player Data was saved!")
else
print("There was a error while saving data")
warn(errormessage)
end
end)``