A few days ago, I made a working datastore. Everything saved perfectly, then today, when I made a new key, the key wouldn’t save. I’m not sure about the others.
Not sure if this relates but right before I made the new key, I downloaded a plugin called “Datastore Editor”.
local myDataStore = DataStoreService:GetDataStore("myDataStore")
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "datastore_folder"
leaderstats.Parent = player
local Credits = Instance.new("IntValue")
Credits.Name = "Credits"
Credits.Parent = leaderstats
local SP = Instance.new("IntValue")
SP.Name = "SP"
SP.Parent = leaderstats
local Activity = Instance.new("IntValue")
Activity.Name = "Activity"
Activity.Parent = leaderstats
local BanCheck = Instance.new("IntValue")
BanCheck.Name = "BanCheck"
BanCheck.Parent = leaderstats
local playerUserId = "Player_"..player.UserId
local data
local success, errormessage = pcall(function()
data = myDataStore:GetAsync(playerUserId)
end)
if success then
if data then
Credits.Value = data.Credits
SP.Value = data.SP
Activity.Value = data.Activity
BanCheck.Value = data.Banned
end
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local playerUserId = "Player_"..player.UserId
local data = {
Credits = player.datastore_folder.Credits.Value;
SP = player.datastore_folder.SP.Value;
Activity = player.datastore_folder.Activity.Value;
BanCheck = player.datastore_folder.BanCheck.Value;
}
local success, errormessage = pcall(function()
myDataStore:SetAsync(playerUserId, data)
end)
if success then
print("Data successfully saved")
else
print("There was an error saving data")
warn(errormessage)
end
end)
The key which is not saving is BanCheck.
Edit: Also, when I leave the game it prints “Data successfully saved” even though obviously it didn’t
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Are you sure the error isn’t on the data load?
I’m sorry I don’t understand. What do you mean?
did you enable API access on Roblox studio so it can actually save?
why did you name leaderstats to "datastore_folder
2 instead of ’ leaderstats’ will that work?
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Yes I did. Everything else is disabled.
I changed it to “datastore_folder” because if I choose leader stats then it’ll show everything in the playerlist.
if you dont want it to show try and make a custom player list so you can control what is shown and what isnt
True true. But even if I made it into leader stats, I don’t think it would still save. 
A new key is usually not the issue, to narrow down the issue I believe this plugin might relate to the cause.
Yeah, I’ll try uninstalling the plugin.
if data then
Credits.Value = data.Credits
SP.Value = data.SP
Activity.Value = data.Activity
BanCheck.Value = data.Banned
end
shouldn’t this “BanCheck.Value = data.Banned” be BanCheck.Value = data.BanCheck
Wait, that might be the problem. I’ll try changing that.
Maybe something here is the issue, the if data then
. Since you got a new key, you probably don’t have any data to begin with, so data
is nil
.
That also might be the problem.
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I put if data then
because if you’re new, then it’ll make an error. But the next time it wouldn’t make an error. I usually wouldn’t mind but since it’s a simple if condition, I added that. I feel like if I look into the console and see 0 errors I feel satisfied lol.
Maybe if there’s no data, add default values instead.
How would I add default values?
You can add a line that states data = data or {Credits=0, SP=0, Activity=0, Banned=0}
and remove the if data then
statement.
I found the fix. 
2 options were:
- Datastore not saving - #14 by SubtotalAnt8185
- Datastore not saving - #12 by LegendPX_Taken
Tho they didn’t fix the issue, they helped fix possible future bugs in my script and improved it so thanks!
SOLUTION:
In a different script, which I use to ban people, I realized that I kicked the player before changing the values, so the IntValue doesn’t exist.
How I realized this: I went into the console and entered game.Players.Simply_Developers.datastore_folder.BanCheck.Value = 1
, so it’s straightforward.
(Simply_Developers is my alt since I can’t ban myself lol)
Thanks to everyone who tried to help me with this script!
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