DataStore2 between two scripts

If I have this code in a Script:
local loadoutStore = DataStore2("LOADOUT", player)
And then put the same code in another Module Script, will it cause any problems, and will it work on the same DataStore?

It will not cause any problem. The data is cached in the module.

this is a rare word on the devforum, try running your game and you will get the result..?

well maybe the reason hes asking cuz he doesnt want to break his game datastore?

I can test it, but I’m asking here to find out if it will cause any conflicts that I won’t see just by testing the script alone.