The script works fine, it changes my players Gender value from None to whatever I click (Male, Female)
Then when I rejoin the game it brings up the GUI again, because the value isn’t saving (Male, Female)
It keeps making the value “None”
Any idea how to make it save Male or Female?
Here’s the script.
game.ReplicatedStorage.Remotes.GenderEvent.OnServerEvent:Connect(function(Player,Gender)
if Player.Gender.Value == "None" or Player.Gender.Value == "" then
Player.Gender.Value = Gender
Player.FirstName.Value = randomname(Gender)
Player:LoadCharacter()
end
end)