I’ve been trying to save a table value that is inside a ModuleScript with that includes player IDs, I’ve seen alot of documents online but I still don’t understand how to do it with a table.
I have variables for the datastore and kind of a bit of an explanation with :SetAsync
but is that it?
How would I use :GetAsync
?
local sDataStore = game:GetService("DataStoreService"):GetDataStore("UsersTable")
local Users = Module.users
table.insert(Users, player.UserId)
sDataStore:SetAsync(Users)
This is what I’m working with as in rn.
I was thinking of something like
local Users = sDataStore:GetAsync() or Module.users
but in this case what would I put in the parenthesis
This is not the whole script, just part of codes which I think are the most important for this post.