Datastores not saving values

Hello,

I want to make emotes that you can acquire and equip in my game, and I also want it to save what emotes you’ve acquired and what emote you’ve equipped. It doesn’t seem to want to save that though, because whenever I changed the values to true on the server end then leave and rejoin the test mode in Studio, these values just go back to being false.

The issue as to why it’s not saving is because studio doesn’t like it when I use for statements and table.insert. I’ve been trying to figure this out all day and I really don’t want to type each individual value to store them

image

local stuffToSave = {}

local DS = game:GetService("DataStoreService"):GetDataStore("ClassFightingEmotes")
game.Players.PlayerAdded:Connect(function(p)
	
	local emotes = Instance.new("Folder",p)
	emotes.Name = "Emotes"
	
	function makeThing(name)
	--	local thing = Instance.new("Model",emotes)
	--	thing.Name = name
		local acquired = Instance.new("BoolValue",emotes)
		acquired.Name = "acquired"
		local Equipped = Instance.new("BoolValue",emotes)
		Equipped.Name = "Equipped"
	end

	
	makeThing("testEmote")
	
	wait(0.2)
	local plrKey = "id_"..p.UserId
	
	local GetSaved = DS:GetAsync(plrKey)
	if GetSaved then
		for i = 1, #stuffToSave do
			print(stuffToSave[i])
			stuffToSave[i] = GetSaved[#GetSaved+1]
		end
		print(emotes.testEmote.acquired.Value,"e")
	else 
		local NumbersForSaving = stuffToSave
		print(emotes.testEmote.acquired.Value)
		
		DS:GetAsync(plrKey, NumbersForSaving)
		end 
end)

game.Players.PlayerRemoving:Connect(function(p)	
	for i, v in pairs(p.Emotes:GetChildren()) do
		table.insert(stuffToSave,v.acquired.Value)
                table.insert(stuffToSave,v.Equipped.Value)
	end
	
	DS:SetAsync("id_"..p.UserId, stuffToSave)
end)

Common bug in studio, sometimes the datastores don’t work, no idea why.
If this happens, try in-game, it eventually works again in studio some reopens after.

It’s for sure not a bug, I’ve tested this several times. I know it has to do with the script but I don’t know what the problem is