Hi there, I’ve got this error in the output and I’m not so sure what it means (I haven’t used tables prior to this so I’m pretty unaware)
Output:
The Error
Says its “Saved” and shows it
Script:
(Player joined)
local function PlayerJoined(Player) -- leaderstats
print(Player)
local leaderstats = Instance.new("Folder",Player)
leaderstats.Name = "leaderstats"
local gold = Instance.new("NumberValue",leaderstats)
gold.Name = "Gold"
local playerArmors = Instance.new("Folder",Player)
playerArmors.Name = "Armors"
local equipped = Instance.new("StringValue",playerArmors)
equipped.Name = "Equipped"
local data
local success, errormessage = pcall(function()
data = DS:GetAsync(Player.UserId)
end)
if success and data ~= nil then
gold.Value = data[1]
--equipped.Value = data[2] **(Where i get the error)**
for _, armor in pairs(data) do
local ownedArmor = Instance.new("StringValue",playerArmors)
ownedArmor.Name = armor
end
warn("Data loaded for ".." "..Player.Name)
else
gold.Value = 10
local starterArmor = Instance.new("StringValue",playerArmors)
starterArmor.Name = "Wood"
starterArmor.Value = "Wood"
equipped.Value = starterArmor.Value
warn("New player joined!")
end
Player.CharacterAdded:Connect(onCharacterAdded)
end
(Saving data)
local function PlayerLeft(Player)
local saved = {}
table.insert(saved, Player.leaderstats.Gold.Value)
table.insert(saved, Player.Armors.Equipped.Value)
for _, armor in pairs(Player.Armors:GetChildren())do
if armor:IsA("StringValue") and armor.Name ~= "Equipped" then
table.insert(saved, armor)
end
end
local success, errormessage = pcall(function()
DS:SetAsync(Player.UserId, game:GetService("HttpService"):JSONEncode(saved))
end)
if success then
warn("Data saved for ".." "..Player.Name)
print(saved)
else
warn("Error while saving data for ".." "..Player.Name.." "..errormessage)
end
end
Thanks,