i get this message when i try to save a table
local datastoreModule = require(game.ServerScriptService.Data.DataModule)
game.Players.PlayerAdded:Connect(function(plr)
local currentDatastore = datastoreModule("skins", plr)
if currentDatastore:Get() ~= nil then
print(currentDatastore:Get())
end
game.Players.PlayerRemoving:Connect(function(newPlr)
if plr.Name == newPlr.Name then
local skins = {skin1 = 0, skin2 = 1}
currentDatastore:Set(table)
end
end)
end)
here is my script i don,t know what the error means