Debugging network load?

Hello,

While checking the statistics of my place I noticed my network load. Since I am quite inexperienced with the roblox engine I could not tell if it is high or low. But it seems quite high…

Now I have 2 questions:

  1. Is this considered regular load? The server currently has one player so it can only go up from here.
  2. How to debug it? How can I see which scripts cause this traffic?

Thanks,
Redridge

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I’m pretty sure anything above 60 kb/s per client is bad. Maybe it’s because you’re sending a lot of data through remote functions/events?

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