Decal Position bugging out in Tools

Hello devs, I am trying to make a bomb in the studio. I put a decal image on the mesh and tweaked its properties to fit in on the mesh.
Bomb Tool :


The Tool contents:

Decal Properties :

The UI Offset and UV Scale has been changed to correctly match with the bomb mesh to make it look a bit natural.

However when I equip the tool, this happens :

The decal seems to glitch out of the face. Idk why this happens and how it is affecting the decal UV position and scale. If someone found the solution, kindly share it and thank you in advance.

(Also if I put the topic in the wrong category, please do let me know)