Default Roblox character animations are not replicating in game

Reproduction Steps

Occurs specifically in this game I made

Expected Behavior

Character animations to replicate across all clients

Actual Behavior

Play testing in an empty studio place seems to work fine, but when I 2 player test in my game, this is what I get



Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2022-06-19 00:06:00 (+08:00)

3 Likes

So sorry we missed this - this should be resolved, are you still experiencing the issue?

This is a while back but I believe I found the issue was due to my code. On the client, I was looking to see if the Animator existed yet, if it didn’t, I created a new Animator on the client, so any animation being played would be on that Animator that only existed on your client, which in turn broke the default animations