Defend The Train - Version 0.1.1

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Version 0.1.1 ALPHA
This update includes a few fixes alongside a couple balance changes.

Fixes

  • Fixed bullets not properly being cleaned up
  • Fixed rocket & cannonball not updating damage taken counter
  • Fixed Cart’s turret not firing

General Changes

  • Increased enemy spawn rate playercount influence increment from 0.5 > 0.75
  • Enemy bullet speed will now scale based off difficulty
  • Enemies will no longer randomly shoot a small amount of bullets using weapons with higher ammo capacities
  • Reduced Pontiac passenger waiting period from 6s > 4s
  • Reduced Truck passenger waiting period from 6s > 4s
  • Reduced Flying Robot waiting period from 7s > 4s
  • Increased Flying Robot damage from 3 > 20
  • Increased Flying Robot max damage from 5 > 40
  • Police Cars can now switch lanes
  • Police Bikes can now switch lanes
  • Swat Vans can now switch lanes
  • Updated Ads

CREDITS

NOTES

This update only includes fixes and general changes as we were not able to get to the few features we were looking forward to adding this update. Tomorrow marks the first day we are on schedule to work on RBLXWare for the week; therefore we had up until today to put out another small update for Defend The Train. We will be back to working on features & changes that go towards the completion of the ALPHA phase once we are on schedule to work on Defend The Train again.

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