Version 0.1.3 ALPHA
This update primarily consists of bug fixes alongside some small visual & balance changes.
Added
- Added custom class idle animations
- Added tick animation to Cranked timer
Fixes
- Fixed bullets rarely failing to cleanup
- Fixed dead players briefly appearing on the train at the start of a wave
- Fixed Missile Launcher positions on crate carts
- Fixed Toy Tank turret not firing
- Fixed Kayak passenger not firing
- Fixed players being able to damage the train
- Fixed bullet colours not loading with Basic Bullets disabled
General Changes
- Reduced Extra Coal time cut increment from 5 > 2.5
- Reduced Steel Coating damage reduction increment from 2 > 1
- Decreased brightness on TV advertisements during daytime
- Adjusted wave transition screen to instead disappear after players teleported onto the train
- Updated lobby decoration
- Updated Ads
CREDITS
- @raddoob, @FuzzyDimonds - Animations
- @FuzzyDimonds - Decoration
- @TheSpookySenpai - New Ad
NOTES
Progress Report
This update included a partial addition of a change we’re planning on making which is creating a custom animation set for each class. We were planning to implement a custom walk animation for each this update though this is pushed back to next update so we can finalize them.
To go with the new character animations next update we’re planning on adding the ability to sprint (includes a roughly short stamina bar) and the ability to crouch which would hopefully encourage moving around a bit more alongside making things feel less plain.
We also plan on tackling this by implementing a few other changes such as limited ammo reserves on weapons & the addition of ammo stations on the train with one spawning at the front for free & 2 others being able to be bought at the Train Upgrades to be placed onto the crate carts.
Later in the future we do plan on also implementing more tracks & enemies that have different weapons from the usual ones seen once we get some other features we want done out of the way first. We’ll be able to give another progress report on what other features we have planned for the rest of the ALPHA by next update.
For anybody wondering when we expect BETA to roll around, we’re hoping we’ll be able to at least start working on the BETA update around the summer of this year.
